
i had a lot of work to do recently, and i made it a point to be done with all the media i had left unfinished beforehand so i could be fully focused on it. anyway i haven't completed the work yet but here's a new 60-hour RPG for me to get into and also i started watching a new TV show this morning. i've never played this! whenever i think about starting up a new Final Fantasy this one is always at the forefront of my mind so i'm very excited about it. the reason i never followed through with it was the aforementioned 60-hour commitment that for whatever reason i have now decided to be fine with. i played FFXIV for 38 pages but that's different
i've opted for an english patch of the PS2 International-But-Not-Really-Because-It-Was-Only-Released-in-Japan Zodiac Job System version instead of the remaster, which i looked into but didn't like the sound of some of the changes made. that paired with my preference for original(-ish) versions of games made it an easy choice. what's strange is that there's only english audio here? in this case it's fine because (most of) the dub is pretty good. but i don't know why they took out the japanese audio from a japan-only re-release of a japanese game. i guess that's what the International means

love the litany of badtime war cinematics followed by a seemingly important character telling me what all the buttons on my controller do. not to be "my immersion!" about it but it's never not funny to me when games do this. i wondered who this Reks dude i was controlling was as that's not a name i was familiar with through osmosis. well Reks dies at the end of this tutorial sequence so the secrets of the circle button die with him. i looked him up just now (stupid idea since i was only 90% sure he actually died) and turns out he's Vaan's brother. not sure if i was supposed to know that yet. look there's a lot of names thrown around in the beginning

whenever there's something resembling a difficulty setting i usually stick with the default. but Wait mode feels bad in this one since i'm still physically moving around during battles and it freezes me in doing that, so i eventually changed to Active. ironic since Active mode punishes indecision and yet i'm plagued with it when faced with these kinds of settings. as for speed, apparently because of how statuses work slower can sometimes make things more difficult? i don't know for now i've left it at the default. you have no idea how much i dislike designing my own difficulty in any capacity
i never use emulator speedup options, for the same weirdo OCD reasons i don't like exhaustive difficulty settings. but this version adds a 2x speed option and look if it's in the game itself then it's fair game and i am zooming. the remaster added 4x speed on top of that which sounds like far too much to me, i can't even manage 2x as you can clearly tell BUT that is because of this INVERTED CAMERA i CANNOT get a handle on oh my god there's no setting for it dude

i didn't know FF games were still doing this in 2007. the permanent job choice thing. i know that in saying this i'm only continuing to pile on the reasons i am a boring video game player but since i am indecisive and don't know what's what in this game yet i just looked up what the "canon" jobs for characters would be. had me slightly worried when everyone said to make Vaan a Shikari, a word i could not find anywhere on this screen. it's because this patch changes it to Hunter but you know i spent several minutes making 100% sure that was the case

um i want to point out. this game is so pretty!! i love Rabanastre and i can't believe this is a PS2 game. i am intrigued by this combat system also, even though i am still only in auto-attack city. so far it feels like playing FFXI, which i was considering going back to recently, but without any MMO headache. but yeah it's crazy i hope they make even more games based on FFXIV raids