i'm always of the mind that FFXII is a very unique RPG. there are a lot of weird systems and ways to accomplish things i haven't really seen before. sometimes they're cool and fun, sometimes they're along the lines of "items that unlock new loot can only be obtained by repeatedly talking to merchants a couple dozen times". i also learned about how the Zodiac Spear is obtained in the original version and if you know you know, and if you know it means you looked up a guide and kicked yourself for not doing so earlier

finished knocking out all 30 non-hunt hunt club hunts. i had a good chill time aside from a few that were annoying to get to and/or to get them to spawn, as well as this freak Disma who was the only really difficult one to beat. i ended up getting a biiig big big limit break chain that finished him off after which i violently hollered and fist pumped around my apartment for a minute. was the first time i had to slow down and focus on switching out gear and gambits mid-fight

yea i'm the rare kind of gamer who will fell all the rare game what of it.. i'mma be real i couldn't get a handle on how the rewards for this thing worked, handing out loot from rare game to different guys in specific quantities unlocks specific prizes and also specific gear i can then buy or whatever. i kept reloading my save and testing different outcomes and i ended up going with the Ribbon as a prize, plus the ability to buuuuy

one half of the missable Gilgamesh set i missed! so false alarm turns out Basch has the only job in my party who can even use Genji equipment so getting two would've been pointless. from what i could gather everything else that's possible as a reward is obtainable in some other way they're just really rare and annoying, but i'm a rare and annoying gamer so it's okay with me
getting info on the best rewards to choose was hard because of changes made in the remaster. on the main menu there's Trial Mode which here is its own separate thing, but in the Zodiac Age version rewards from it can be transferred to the main game, making a lot of rare items muuuch easier to get, so people would recommend forgoing rewards that are easy to obtain from there. while i'm here pointing out how i'm playing a more difficult version of the game than most people i want to also mention characters can only have one license board, instead of two which effectively makes them twice as powerful. and summons are way weaker, also there's no quick or autosave, also the map sucks