i never did the Coil of Bahamut raids because they're hard to find a party for, and i remembered even the first one being too difficult when i tried it solo. that must have been around Heavensward or something because i ripped hell through it on my own at level 80. normal raids are weird, they don't feel like something that should be called "raids" - they're split up into a dozen mini-duties of which most are like 3-5 minutes long. some are just a boss fight
i go through phases with my overall opinion on this game, and a lot of that has to do with how many bosses i've been fighting. i imagined as an endgame challenge from the game's early days these bosses would have a lot of stupid, but i could just bypass most of them because i'm so overleveled for it. not so fast! how quick i am to forget this game's affinity for instant-death mechanics; punishment for not looking up outside information beforehand (seriously i would forgive a lot of this stuff if the information was actually available in-game in any capacity). the amount of times i said aloud while reading guides, "and i was meant to figure this out how"
i don't look up guides on optimal strategies, i look up literally what i'm supposed to do in the fight. it says a lot that when a new top-tier raid comes out, the "world first" race amongst guilds is simply to see who can be first to figure out what mechanics do. anyway there was one boss in these raids that even after looking at guides i could not make sense of the mechanics, so i put out a Party Finder listing, and a level 90 joined who helped decimate it in literally three seconds
whoops probably shoulda dealt with that eight years ago
i have no idea why this wasn't part of the main story. i did always wonder, "dealing with Bahamut? like the whole reason for the Calamity you hear about in every other line of dialogue that was the reason the game shut down? and possibly having to prevent that from happening again? seems like a big deal but if it's relegated to side content then i guess not." it is!! it's super a big deal!!! and it's so important for Alisaie and Alphinaud's characters that it makes me a little sad that the fact that it's side content will probably make them de-emphasize that development for them in the main story
video files in-game won't play on my computer for some reason so i had to look this up
i don't know dude finding out Louisoix wasn't actually dead all this time kinda annoyed me a little, because it felt like it was hidden from me by what was originally challenge content. that and this big cinematic i didn't know existed. but the story does end by explaining why it's important that people don't learn the truth of what really happened, so i guess it was for the best i didn't know.... regardless Encyclopedia Eorzea still states from an in-universe perspective what happened. whoops!