
PuyoTet 1 was just da warmup...yea PuyoTet that's what we in the Puyo community call it, into which i am now fully integrated due to my newfound skills. i've become fully versed in all the most advanced techniques such as the "flubble trouble", "murderstacking", the "stairway to hell", and "sitting on my balls". check out what i can do on purpose
i can change the voice language in this one! apparently could in the PC version of the first game. i thought it'd be an easy choice but i actually found myself going back and forth between english and japanese...maybe i just got attached to the english voices. but some characters who sounded terrible in english sound a lot better in japanese, and vice versa. also in japanese everyone sounds more childlike which especially makes all the weird sex jokes even weirder

everyone amnesia'd the story of the first game away so immediately cutscenes are hitting a lot of the same beats, which, for a sequel that's otherwise almost identical i'd think would be a big focus in differentiating it. pretty sure one cutscene or two had identical dialogue to the first game upon characters (re-)meeting each other. again i'm fixating on the cutscenes but i'm giving them as much emphasis as the game itself does compared to everything else. there's a lot of them!!!

the biggest difference is probably the weird RPG battle mechanics. i never bother figuring out what anything does because to change up my team in a story mission i for some reason have to back out like, four times to the settings in the main menu. however well- or poorly-designed it ends up showing itself to be come endgame (i'm gonna bet on poorly-) i'm sure it's the most whatever system in this game that no one really cares about. especially not a hardcore longtime puyo-er of three days such as myself

speaking of UX nightmares, behold the most unnecessarily confusing mission map i've seen in a game. learning to navigate this thing is turning out to be a bigger challenge than learning to play Puyo. then there's the profile customization with maybe a hundred-plus options i have to scroll through one-by-one to see what's available. being aggressively reminded that this is a game made by Sonic Team
since i am now a seasoned Puyo expert i decided to try playing someone online, at Tetris. i wasn't expecting to get anyone since i figured all the Tetrisheads are playing Tetris Effect and all the Puyoheads are playing Champions. and anyone still playing this online would likely be japanese, and they probably wouldn't be playing the PC version. nevertheless

i went down pretty quick. almost immediately i was hearing the sounds of T-spins from the other side and that threw me off my game. plus i was seeing a lot of new animations of Sonic whenever i cleared lines which was something i wanted to be looking at. plus i'm bad at Tetris, so really just not a good time for me all around