
tony made another game and decided not to use any of my ideas, that's fine. i 100%'d the first game over a couple days and it's fun to look back at how completely inept at it i was at the start. now with this one i'm going into it already knowing what a skateboard is. think it's funny that of all the game series i decide to start playing through sequentially on here, the one i follow through with is a largely iterative annual one. i'll play Zelda 2 or Final Fantasy 2 as soon as they add kickflips thank you very much

this PS1 character creator is kinda crazy. i thought this only became a thing in these games way later on damn. amazed at how in-depth the skill customization is too, i can buy new tricks for my guy whoaa. and it's with in-game money too before you get put off by the Activision logo. finally i can be my own pro skater, not Tony Hawk's nor anyone else's. it won't let me be a girl
ough i'm not that into a lot of the soundtrack on this one. didn't think it would get worse for me than "i am the ambassador of kick-your-ass-ador" but i still prefer my doofy punk rock over the my-body-is-healthy-my-rhymes-make-me-wealthy-type hip-hop. whatever i'm not a stickler for licensed game soundtracks anyway, people praise these games for the soundtracks but in the end it's just some guy's playlist. i can just play my own playlist over it. tracks 1 through 18 are Superman by Goldfinger and track 19 is the 2022 version of Superman by Goldfinger

i mentioned i never played any of the games with the 2-minute time limit, and here it feels a little overwhelming when paired with the bigger sprawling levels and double-sized list of objectives. my entire first session in a new stage is just going "Okay uhhh uhh where does this go oh okay one of the five things that i need for that is over there and, oh what's, that's for something else that i need five of alright, okay a full minute has passed and i've forgotten to do a single trick". also starting to think i maybe shoulda played the Dreamcast version for the better render distance, mighta helped alleviate some of the difficulty of building mental maps
the objectives are also weirdly esoteric? unless it's someting like "jump over 3 signs" i have to look up what most of them are even asking of me. they'll be like "do this specific trick on Greg's Hubris" and Greg's Hubris turns out to be the name of a random unremarkable ledge. i don't go to this school dude i don't know what all these places are called
average new york experience, i assume